A Few-Channel Brain-Computer Interface System Based on a Heuristic Algorithm
Luo J, Yu J, Cao H, Tan Q, Chen J, Xiao J
Abstract
Traditional P300 brain-computer interface (BCI) systems rely on multi-channel EEG acquisition, causing cumbersome setup, lengthy preparation, and high user workloads, which limits their real-world application. To enhance practicality, this paper proposes a fixed few-channel selection framework based on a heuristic algorithm to balance decoding performance and user experience. We integrated a genetic algorithm (GA) with Bayesian linear discriminant analysis (BLDA) to identify a strongly generalizable few-channel combination from a traditional eight-channel system, avoiding costly subject-specific recalibration. Validating this method, 48 healthy subjects completed rigorous offline and online virtual reality (VR) experiments. Results showed that the proposed three-channel system maintained highly comparable accuracy and information transfer rates to the eight-channel system, showing no significant performance degradation. Crucially, the few-channel scheme reduced equipment preparation time by 90% (from 30 to 3 min). Furthermore, NASA-TLX workload evaluations confirmed a significant reduction in users' psychological and physical burdens ( p < 0.05). Ultimately, while preserving core interaction performance, this few-channel strategy vastly improves user experience and system practicality, offering key theoretical and practical support for implementing lightweight, user-friendly BCI systems.
Abstract of "A Few-Channel Brain-Computer Interface System Based on a Heuristic Algorithm" by Luo J, Yu J, Cao H et al., https://doi.org/10.3390/biomimetics11090613, used under its Creative Commons Attribution license (CC-BY); markup removed, otherwise unmodified.
Record
- Archive ID
- doi:10.3390/biomimetics11090613
- Published
- Sep 1, 2026
- Venue
- Biomimetics (Basel, Switzerland)
- DOI
- 10.3390/biomimetics11090613
- PubMed
- 42782640
- PMC
- PMC13604601
- License
- CC-BY
- Provenance
- europepmc